Gnu Shogi Database (GSDB)

Browse hundreds of historical professional and amateur shogi games. Select a collection, pick a game, and replay it on the interactive board.

Kifu is a shogi game record. Every move is written down so the game can be replayed and studied later. Serious students of shogi build up - and work through - large libraries of kifu to understand openings, middlegame plans and yose (end-game) technique.

The Gnu Shogi Database (GSDB) is a collection of Japanese chess games and sample openings. Hundreds of shogi kifu (game records) have been documented. The orignal GSDB comes with an applet that allows viewing and manipulating of the collections. Unfortunately, the web browsing industry has discontinued support for Java applets. That makes browsing the collections trickier, without a little help.

For those techies interested in browsing the original GSDB 2.7.4 source code and license, you can download it here.

Just a note on shogi rankings: The lowest ranking is 15-kyu. The rankings go down to 1-kyu as the player improves. After 1-kyu, rankings begin counting up with 1-dan all the way up to 9-dan. Professional shogi players begin around 5-kyu and go up to 9-dan (the champion professional). Ameteurs of the same rank as professionals are typically less skilled than their professional counterparts.

European Championships – Kifu #29

[Name "Thomas Majewski"] [Email ""] [Country "Belgium"] [Sente "Hara Susumu"] [Gote "Majewski Thomas"] [Black_grade "3dan"] [White_grade "1dan"] [Result "1-0"] [Comment "Shikenbisha, KVP"] [Source "Thomas' gamescore"] [Event "European Championships 1997"] [Date "19970822"] [Round "1"] [Venue "RIKAB"] [Proam "Amateur"] P7g-7f P3c-3d P2g-2f P4c-4d S3i-4h S3a-3b P5g-5f R8b-4b K5i-6h K5a-6b K6h-7h S7a-7b G4i-5h G4a-5b P9g-9f P9c-9d S7i-6h K6b-7a P2f-2e B2b-3c P3g-3f K7a-8b S6h-5g P6c-6d G6i-6h L1a-1b P1g-1f P1c-1d P5f-5e G5b-6c S5g-5f S3b-4c S4h-5g P7c-7d P4g-4f N8a-7c R2h-3h R4b-2b R3h-2h B3c-5a P4f-4e P4dx4e S5fx4e P'4d P5e-5d P5cx5d S4ex4d S4cx4d B8hx4d R2b-4b P'4e R4bx4d P4ex4d B'5e R2h-4h B5ex9i+ S'8h +B9i-9h P4d-4c+ N7c-6e { 30...N6e?!~~30...N8e would have been better. Black's response ~S6f places the silver on a much better field and ~white would have the option to play B3c after P5b+. ~In addition the diagonal would be kept open, ~if the silver stays on 5g.} S5g-6f P9d-9e +P4c-5b G6ax5b R4h-4a+ S'6a R'3a P9ex9f +R4ax5b S6ax5b R3ax5a+ S5b-6a P'9i L'7g N8ix7g +B9hx8h K7hx8h P9f-9g+ K8h-7h +P9gx8g K7h-6i R'8i { 41...R'8i~~The first move in byoyomi and propably a ~bad one. The rook should have been dropped ~at the other side of the king, thereby blocking ~a later escape route.} L'7i N6ex7g+ S6fx7g N'5f N'8e +P8gx7g B'2f +P7gx6h { 45...+Px6h?~~45...S'7h leads to mate.} G5hx6h G'8a B'7a G8ax7a B2fx7a+ K8bx7a G'7c N5fx6h+ K6ix6h B'9e P'8f B9ex7c N8ex7c+ G6cx7c G'6b K7a-8b B'7a K8b-9b +R5ax6a R8i-8h+ N'7h S'7g {56...S'7g?~~Again a bad move, because it has no proper ~continuation. 56...N'5f would have been much ~better, though still difficult to mate the ~black king.} K6h-5h B'6i K5h-4i S'8b G6bx7b S8bx7a +R6ax7a G'4h K4ix4h B'5i K4h-3i N'2g K3i-2h