Tag: Bonanza

  • World Computer Shogi Championship (WCSC): History, Format, and Notable Engines

    By Galo S Mirth

    The World Computer Shogi Championship (WCSC, 世界コンピュータ将棋選手権) is the central annual competition of computer shogi. Organized by the Computer Shogi Association (CSA), it became the benchmark event where developers test not only software ideas but also practical engineering choices such as hardware setup, stability, and match operation.

    (more…)

  • Bonanza: The Shogi Engine That Changed the Game (and Its Creator Kunihito Hoki)

    By Galo S Mirth

    Bonanza was one of the decisive turning points in computer shogi. Built by Kunihito Hoki, it was not just another strong engine. It changed how developers thought about search, evaluation, and data driven tuning. In Japan, people later called its training approach the Bonanza Method, and by the early 2010s that approach had spread across the top tier of tournament engines.

    (more…)

  • Shogi 2006 in Review

    By Galo S Mirth

    2006 was a year of familiar giants and a few clear signals of what would come next. Toshiyuki Moriuchi kept the Meijin crown, Yoshiharu Habu continued to pile up long-running title streaks, Yasuhiro Sato (Yasumitsu) collected trophies across multiple fronts, and Akira Watanabe’s Ryuo reign continued.

    A shogi board with pieces and komadai (piece stands) during a game.
    Shogi board, pieces, and komadai. Source: Wikimedia Commons, File:Shogi board pieces and komadai.jpg. Author: Oliver Orschiedt. License: CC BY-SA 3.0.

    (more…)